Ready or not, but unless I've missed something, the stage has grass physics all over. This is with the new mat file too but as I said, I may have missed something. The feeling reminds me of the very first version of Red Bull Hill Climb by Casgra11, so with some help I'm sure this'll get fixed. Nice to see Zaxxon back in the community anyway. I don't know the ins and outs of stage creation, but I do cringe about the package and the stages replacing an original RBR slot. Basically what that means is that even though Zaxxon hasn't stated that the stage would be an exclusive to RSRBR, practically it is made for just that. And for anyone who knows what the RBR landscape looks like right now, favouring RSRBR can be seen as rather strange move indeed. (Ironically, when RSCenter itself has a facility for testing classic format stages offline, with this package as it is it makes no sense to use that.) Not that it isn't easy just to import it over to Czech, but I'm just saying. Something is always compromised in that process - whether it is the crowd textures or something else.
Allow me a little note - port tracks to another slot number is very simple in this case. Just rename all files (not to forget also the folder inside the RBZ) and copy the weather from RallySchool and rename it too :-)
Ok, you must have already done that and it works so I'll take your word for it. But I have to say that I'm slightly surprised by that because from what I remember of first trying all that renaming in the past with Jourdain and Paddys, it only ended with a CTD. That was years ago, though, so I'm not entirely sure if I really tried it.Anyway, in those cases I ended up putting the track files to a separate subfolder and instead of renaming any of the files, I just edited the tracks.ini accordingly and assigned the stages to a random slot number. And everything should work just as intended except for the non-animated people in the crowd who'd all look the same and have grey clothes on, something very generic. Cries for a screenshot, I know, but I'm too lazy for that.
Yes, in this case it works this way, but I know there are cases where it is not so simple.I've renamed the Zaxxon's track on Track-171 and tested using WorkerBee TrainingDay plugin. Everything works well.The track is very challenging and cute for me. Of course, might benefit a more elaborate finish (flying trees, stretched textures).For Zaxxon I send a big thanks for his efforts and that he return.
OK, very interesting. Thanks for that piece of info, Myra43.